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Pattern Matching / Destructuring

One of ReScript's best feature is our pattern matching. Pattern matching combines 3 brilliant features into one:

  • Destructuring.

  • switch based on shape of data.

  • Exhaustiveness check.

We'll dive into each aspect below.

Destructuring

Even JavaScript has destructuring, which is "opening up" a data structure to extract the parts we want and assign variable names to them:

ReScriptJS Output
let coordinates = (10, 20, 30)
let (x, _, _) = coordinates
Console.log(x) // 10

Destructuring works with most built-in data structures:

ReScriptJS Output
// Record
type student = {name: string, age: int}
let student1 = {name: "John", age: 10}
let {name} = student1 // "John" assigned to `name`

// Variant
type result =
  | Success(string)
let myResult = Success("You did it!")
let Success(message) = myResult // "You did it!" assigned to `message`

You can also use destructuring anywhere you'd usually put a binding:

ReScriptJS Output
type result =
  | Success(string)
let displayMessage = (Success(m)) => {
  // we've directly extracted the success message
  // string by destructuring the parameter
  Console.log(m)
}
displayMessage(Success("You did it!"))

For a record, you can rename the field while destructuring:

ReScriptJS Output
let {name: n} = student1 // "John" assigned to `n`

You can in theory destructure array and list at the top level too:

RES
let myArray = [1, 2, 3] let [item1, item2, _] = myArray // 1 assigned to `item1`, 2 assigned to `item2`, 3rd item ignored let myList = list{1, 2, 3} let list{head, ...tail} = myList // 1 assigned to `head`, `list{2, 3}` assigned to tail

But the array example is highly disrecommended (use tuple instead) and the list example will error on you. They're only there for completeness' sake. As you'll see below, the proper way of using destructuring array and list is using switch.

switch Based on Shape of Data

While the destructuring aspect of pattern matching is nice, it doesn't really change the way you think about structuring your code. One paradigm-changing way of thinking about your code is to execute some code based on the shape of the data.

Consider a variant:

ReScriptJS Output
type payload =
  | BadResult(int)
  | GoodResult(string)
  | NoResult

We'd like to handle each of the 3 cases differently. For example, print a success message if the value is GoodResult(...), do something else when the value is NoResult, etc.

In other languages, you'd end up with a series of if-elses that are hard to read and error-prone. In ReScript, you can instead use the supercharged switch pattern matching facility to destructure the value while calling the right code based on what you destructured:

ReScriptJS Output
let data = GoodResult("Product shipped!")
switch data {
| GoodResult(theMessage) =>
  Console.log("Success! " ++ theMessage)
| BadResult(errorCode) =>
  Console.log("Something's wrong. The error code is: " ++ Int.toString(errorCode))
| NoResult =>
  Console.log("Bah.")
}

In this case, message will have the value "Success! Product shipped!".

Suddenly, your if-elses that messily checks some structure of the value got turned into a clean, compiler-verified, linear list of code to execute based on exactly the shape of the value.

Complex Examples

Here's a real-world scenario that'd be a headache to code in other languages. Given this data structure:

ReScriptJS Output
type status = Vacations(int) | Sabbatical(int) | Sick | Present
type reportCard = {passing: bool, gpa: float}
type student = {name: string, status: status, reportCard: reportCard}
type person =
  | Teacher({name: string, age: int})
  | Student(student)

Imagine this requirement:

  • Informally greet a person who's a teacher and if his name is Mary or Joe.

  • Greet other teachers formally.

  • If the person's a student, congratulate him/her score if they passed the semester.

  • If the student has a gpa of 0 and is on vacations or sabbatical, display a different message.

  • A catch-all message for a student.

ReScript can do this easily!

ReScriptJS Output
let person1 = Teacher({name: "Jane", age: 35})

let message = switch person1 {
| Teacher({name: "Mary" | "Joe"}) =>
  `Hey, still going to the party on Saturday?`
| Teacher({name}) =>
  // this is matched only if `name` isn't "Mary" or "Joe"
  `Hello ${name}.`
| Student({name, reportCard: {passing: true, gpa}}) =>
  `Congrats ${name}, nice GPA of ${Float.toString(gpa)} you got there!`
| Student({
    reportCard: {gpa: 0.0},
    status: Vacations(daysLeft) | Sabbatical(daysLeft)
  }) =>
  `Come back in ${Int.toString(daysLeft)} days!`
| Student({status: Sick}) =>
  `How are you feeling?`
| Student({name}) =>
  `Good luck next semester ${name}!`
}

Note how we've:

  • drilled deep down into the value concisely

  • using a nested pattern check "Mary" | "Joe" and Vacations | Sabbatical

  • while extracting the daysLeft number from the latter case

  • and assigned the greeting to the binding message.

Here's another example of pattern matching, this time on an inline tuple.

ReScriptJS Output
type animal = Dog | Cat | Bird
let categoryId = switch (isBig, myAnimal) {
| (true, Dog) => 1
| (true, Cat) => 2
| (true, Bird) => 3
| (false, Dog | Cat) => 4
| (false, Bird) => 5
}

Note how pattern matching on a tuple is equivalent to a 2D table:

isBig \ myAnimalDogCatBird
true123
false445

Fall-Through Patterns

The nested pattern check, demonstrated in the earlier person example, also works at the top level of a switch:

ReScriptJS Output
let myStatus = Vacations(10)

switch myStatus {
| Vacations(days)
| Sabbatical(days) => Console.log(`Come back in ${Int.toString(days)} days!`)
| Sick
| Present => Console.log("Hey! How are you?")
}

Having multiple cases fall into the same handling can clean up certain types of logic.

Ignore Part of a Value

If you have a value like Teacher(payload) where you just want to pattern match on the Teacher part and ignore the payload completely, you can use the _ wildcard like this:

ReScriptJS Output
switch person1 {
| Teacher(_) => Console.log("Hi teacher")
| Student(_) => Console.log("Hey student")
}

_ also works at the top level of the switch, serving as a catch-all condition:

ReScriptJS Output
switch myStatus {
| Vacations(_) => Console.log("Have fun!")
| _ => Console.log("Ok.")
}

Do not abuse a top-level catch-all condition. Instead, prefer writing out all the cases:

ReScriptJS Output
switch myStatus {
| Vacations(_) => Console.log("Have fun!")
| Sabbatical(_) | Sick | Present => Console.log("Ok.")
}

Slightly more verbose, but a one-time writing effort. This helps when you add a new variant case e.g. Quarantined to the status type and need to update the places that pattern match on it. A top-level wildcard here would have accidentally and silently continued working, potentially causing bugs.

If Clause

Sometime, you want to check more than the shape of a value. You want to also run some arbitrary check on it. You might be tempted to write this:

ReScriptJS Output
switch person1 {
| Teacher(_) => () // do nothing
| Student({reportCard: {gpa}}) =>
  if gpa < 0.5 {
    Console.log("What's happening")
  } else {
    Console.log("Heyo")
  }
}

switch patterns support a shortcut for the arbitrary if check, to keep your pattern linear-looking:

ReScriptJS Output
switch person1 {
| Teacher(_) => () // do nothing
| Student({reportCard: {gpa}}) if gpa < 0.5 =>
  Console.log("What's happening")
| Student(_) =>
  // fall-through, catch-all case
  Console.log("Heyo")
}

Note: Rescript versions < 9.0 had a when clause, not an if clause.  Rescript 9.0 changed when to if.  (when may still work, but is deprecated.)

Match on Exceptions

If the function throws an exception (covered later), you can also match on that, in addition to the function's normally returned values.

ReScriptJS Output
switch List.find(i => i === theItem, myItems) {
| item => Console.log(item)
| exception Not_found => Console.log("No such item found!")
}

Match on Array

ReScriptJS Output
let students = ["Jane", "Harvey", "Patrick"]
switch students {
| [] => Console.log("There are no students")
| [student1] =>
  Console.log("There's a single student here: " ++ student1)
| manyStudents =>
  // display the array of names
  Console.log2("The students are: ", manyStudents)
}

Match on List

Pattern matching on list is similar to array, but with the extra feature of extracting the tail of a list (all elements except the first one):

ReScriptJS Output
let rec printStudents = (students) => {
  switch students {
  | list{} => () // done
  | list{student} => Console.log("Last student: " ++ student)
  | list{student1, ...otherStudents} =>
    Console.log(student1)
    printStudents(otherStudents)
  }
}
printStudents(list{"Jane", "Harvey", "Patrick"})

Small Pitfall

Note: you can only pass literals (i.e. concrete values) as a pattern, not let-binding names or other things. The following doesn't work as expected:

ReScriptJS Output
let coordinates = (10, 20, 30)
let centerY = 20
switch coordinates {
| (x, _centerY, _) => Console.log(x)
}

A first time ReScript user might accidentally write that code, assuming that it's matching on coordinates when the second value is of the same value as centerY. In reality, this is interpreted as matching on coordinates and assigning the second value of the tuple to the name centerY, which isn't what's intended.

Exhaustiveness Check

As if the above features aren't enough, ReScript also provides arguably the most important pattern matching feature: compile-time check of missing patterns.

Let's revisit one of the above examples:

ReScriptJS Output
let message = switch person1 {
| Teacher({name: "Mary" | "Joe"}) =>
  `Hey, still going to the party on Saturday?`
| Student({name, reportCard: {passing: true, gpa}}) =>
  `Congrats ${name}, nice GPA of ${Float.toString(gpa)} you got there!`
| Student({
    reportCard: {gpa: 0.0},
    status: Vacations(daysLeft) | Sabbatical(daysLeft)
  }) =>
  `Come back in ${Int.toString(daysLeft)} days!`
| Student({status: Sick}) =>
  `How are you feeling?`
| Student({name}) =>
  `Good luck next semester ${name}!`
}

Did you see what we removed? This time, we've omitted the handling of the case where person1 is Teacher({name}) when name isn't Mary or Joe.

Failing to handle every scenario of a value likely constitutes the majority of program bugs out there. This happens very often when you refactor a piece of code someone else wrote. Fortunately for ReScript, the compiler will tell you so:

Warning 8: this pattern-matching is not exhaustive. Here is an example of a value that is not matched: Some({name: ""})

BAM! You've just erased an entire category of important bugs before you even ran the code. In fact, this is how most of nullable values is handled:

ReScriptJS Output
let myNullableValue = Some(5)

switch myNullableValue {
| Some(_v) => Console.log("value is present")
| None => Console.log("value is absent")
}

If you don't handle the None case, the compiler warns. No more undefined bugs in your code!

Conclusion & Tips & Tricks

Hopefully you can see how pattern matching is a game changer for writing correct code, through the concise destructuring syntax, the proper conditions handling of switch, and the static exhaustiveness check.

Below is some advice:

Avoid using the wildcard _ unnecessarily. Using the wildcard _ will bypass the compiler's exhaustiveness check. Consequently, the compiler will not be able to notify you of probable errors when you add a new case to a variant. Try only using _ against infinite possibilities, e.g. string, int, etc.

Use the if clause sparingly.

Flatten your pattern-match whenever you can. This is a real bug remover. Here's a series of examples, from worst to best:

ReScriptJS Output
let optionBoolToBool = opt => {
  if opt == None {
    false
  } else if opt === Some(true) {
    true
  } else {
    false
  }
}

Now that's just silly =). Let's turn it into pattern-matching:

ReScriptJS Output
let optionBoolToBool = opt => {
  switch opt {
  | None => false
  | Some(a) => a ? true : false
  }
}

Slightly better, but still nested. Pattern-matching allows you to do this:

ReScriptJS Output
let optionBoolToBool = opt => {
  switch opt {
  | None => false
  | Some(true) => true
  | Some(false) => false
  }
}

Much more linear-looking! Now, you might be tempted to do this:

ReScriptJS Output
let optionBoolToBool = opt => {
  switch opt {
  | Some(true) => true
  | _ => false
  }
}

Which is much more concise, but kills the exhaustiveness check mentioned above; refrain from using that. This is the best:

ReScriptJS Output
let optionBoolToBool = opt => {
  switch opt {
  | Some(trueOrFalse) => trueOrFalse
  | None => false
  }
}

Pretty darn hard to make a mistake in this code at this point! Whenever you'd like to use an if-else with many branches, prefer pattern matching instead. It's more concise and performant too.